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zones [2024/02/01 01:27] – [Zone Parameters] isiahgameszones [2024/09/10 01:13] (current) – [Zone Parameters] isiahgames
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 | **Card Rotation Multiplier** | Cards will rotate the farther they are from the hand. This adds a multiplier to that amount to increase or decrease that rotation. | | **Card Rotation Multiplier** | Cards will rotate the farther they are from the hand. This adds a multiplier to that amount to increase or decrease that rotation. |
 | **Card Height Multiplier** | Card height changes depending on their distance from the center of the hand. This adds a multiplier to that amount to increase or decrease that height. | | **Card Height Multiplier** | Card height changes depending on their distance from the center of the hand. This adds a multiplier to that amount to increase or decrease that height. |
-| **Card Enter SFX** | The SE that will play when a Card enters the Hand. | +| **Card Enter SFX** | The SE that will play when a Card enters the Hand. Leave blank for no SE. | 
-| **Card Enter SFX** | The SE that will play when a Card exits the Hand. | +| **Card Enter SFX** | The SE that will play when a Card exits the Hand. Leave blank for no SE. | 
-| **Card Actions on Empty** | See [[plugin-core|Card Actions on Empty]] | +| **Card Actions on Empty** | See [[card-actions#card_actions_on_empty|Card Actions on Empty]] |
-| **Card Actions on Empty Trigger** | See [[plugin-core|Card Actions on Empty]] |+
  
 ===== Deck ===== ===== Deck =====
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 | ::: | **Behind Image** | Card Sprites will be displayed behind the Zone image. | | ::: | **Behind Image** | Card Sprites will be displayed behind the Zone image. |
 | ::: | **In Front** | Card Sprites will be placed on top of the Zone image. | | ::: | **In Front** | Card Sprites will be placed on top of the Zone image. |
 +| **Highlight Description** | The text the Help Window will display when this Zone is highlighted in battle. ||
 +| **Card Enter SFX** | The SE that will play when a Card enters this Zone. Leave blank for no SE. ||
 +| **Card Enter SFX** | The SE that will play when a Card exits this Zone. Leave blank for no SE. ||
 +| **Card Actions on Empty** | See [[card-actions#card_actions_on_empty|Card Actions on Empty]] ||
  
 +===== Temp Zone =====
 +The Temp Zone is not a Zone - Cards cannot be moved to it or from it manually, and it does not have any of the functionality of a Zone. However, it can be useful to think of it as a stripped-down Zone, since all of its parameters are also present for Zones.
 +
 +The Temp Zone is where Cards go to while they are in play - when a player uses a Card, it moves to the Temp Zone, its skill executes, its Card Actions execute, and then it moves on to the Discard. In that respect, the Temp Zone is less a Zone and more a physical location for a Card to be held temporarily while it is waiting for its effects to resolve.
 +
 +Its parameters are as follows:
 +| **Zone Coordinates** | The X/Y coordinates of the Zone's image, and where all Cards will travel to on screen when they enter that Zone. |
 +| **Card Scale** | The scale Cards will become as they move to this Zone. Set this to a value less than 1 if you want cards to shrink as they approach the Zone, and greater than 1 if you want them to grow. |
 +| **Skew** | This parameter contains X/Y values that can be used together to simulate isometric 3D rotation. Like Scale, Cards will change their skew to match this value when they enter this Zone. |
 +| **Card Rotation** | Card Rotation is measured in degrees between -360 and 360. |
zones.1706747266.txt.gz · Last modified: 2024/02/01 01:27 by isiahgames