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plugin-turn-start [2023/01/03 03:22] – created banerjeeswplugin-turn-start [2025/06/17 03:25] (current) – [Notetags] isiahgames
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-====== Turn Start Plus ======+{{https://img.itch.zone/aW1nLzE1NDg0OTE3LnBuZw==/original/FU8mJF.png?nolink&690}} 
 +=====  ===== 
 +With this plugin, you can use notetags to give actors unique Start of Turn Card Actions. In addition to the actions specified in the Start of Turn and Start of Battle notetags in the core plugin, notetags will add more Card Actions on top of that.
  
 +**Current Version: 1.1.0**
 +
 +Card Actions are executed in this order:
 +<code>
 +1) The Battle/Turn Start Actions parameter in the core CGC plugin
 +2) Actions added by notetag in the Actor
 +3) Actions added in the Class
 +4) Actions added in the Equipment, in the order they are equipped
 +5) Actions added by states, ordered by State ID.
 +</code>
 +
 +===== Notetags =====
 +^  Notetag Syntax  ^  Database Usage  ^  Description  ^
 +| <code><Battle Start Actions>
 + action
 + action
 +</Battle Start Actions></code> |  Actor, Class, Weapons, Armors, States  | This will add Card Actions executed at the start of the first turn if the party member is that Actor, that Class, is using that equipment, or is affected by that state. |
 +| <code><Turn Start Actions>
 + action
 + action
 +</Turn Start Actions></code>  |  Actor, Class, Weapons, Armors, States    | This will add Card Actions executed at the start of every turn after the first if the party member is that Actor, that Class, is using that equipment, or is affected by that state. |
 +
 +===== Version History =====
 +<code>
 +v1.1.0 
 +- Changed plugin name.
 +
 +v1.0.1 
 +- Updated for compatibility with CGC 1.5.6+
 +- Removed warning of incompatibility with MZ.
 +- Fixed Turn Start Actions not working inside Actor note tags
 +
 +v1.0.0
 +- Finished plugin
 +</code>
plugin-turn-start.1672712553.txt.gz · Last modified: 2023/01/03 03:22 by banerjeesw