Both sides previous revisionPrevious revisionNext revision | Previous revision |
plugin-icv [2025/06/13 20:25] – [Version History] isiahgames | plugin-icv [2025/06/13 20:52] (current) – [Card Passives] isiahgames |
---|
| **Reset Var after battle?** | If set to ON, changes to a card's Var variables will be reset at the end of each battle. | | | **Reset Var after battle?** | If set to ON, changes to a card's Var variables will be reset at the end of each battle. | |
| **Prevent Negative Cost?** | If set to ON, subtracting a Var from a skill's cost will never result in a value below 0. | | | **Prevent Negative Cost?** | If set to ON, subtracting a Var from a skill's cost will never result in a value below 0. | |
| | **Preserve Var Values on Transform?** | If set to ON, the Transform action ([[plugin-card-action-pack-2|Action Pack 2]]) will not reset Var values. | |
===== Card Actions ===== | ===== Card Actions ===== |
| |
| |
===== Card Passives ===== | ===== Card Passives ===== |
| ^ Card Passive Syntax ^ Description ^ |
| <code>Var(X) init Y</code> | This will set the initial value of Var(X) to the number specified in Y.\\ All values initialize at 0 by default, and this overrides that behavior for this Var index of all cards belonging to this skill.\\ \\ When Var values are reset, either through the "Reset Var after battle?" plugin parameter or through functions listed below, they return to their initial values. | | | <code>Var(X) init Y</code> | This will set the initial value of Var(X) to the number specified in Y.\\ All values initialize at 0 by default, and this overrides that behavior for this Var index of all cards belonging to this skill.\\ \\ When Var values are reset, either through the "Reset Var after battle?" plugin parameter or through functions listed below, they return to their initial values. | |
| <code> Var (X) init eval [formula]</code> | This will set the initial value of Var(X) to be evaluated by the formula.\\Just like when setting a Var to a formula through Card Actions, this value will update at the end of every Action in battle, until it is overridden by another Set/Mod Card Action. | | | <code> Var (X) init eval [formula]</code> | This will set the initial value of Var(X) to be evaluated by the formula.\\Just like when setting a Var to a formula through Card Actions, this value will update at the end of every Action in battle, until it is overridden by another Set/Mod Card Action. | |