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plugin-core-beta [2025/12/15 20:53] – created isiahgamesplugin-core-beta [2025/12/15 21:11] (current) – [Plugin Commands] isiahgames
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 | <code>HideAllCards</code> |  Map & Battle  | This will hide all cards. | | <code>HideAllCards</code> |  Map & Battle  | This will hide all cards. |
 | <code>MoveCard [index] [x] [y]</code> |  Map & Battle  | This moves the card of the specified index to the specified x and y coordinates. | | <code>MoveCard [index] [x] [y]</code> |  Map & Battle  | This moves the card of the specified index to the specified x and y coordinates. |
 +| <code>ScaleCard [index] [x] [y] [instant]</code> |  Map & Battle  | This changes the scale of the card of the specified index. X scale and Y scale are independent. Replace [instant] with ''true'' to make the change instantaneous, or ''false'' to make the card's scale change over time. |
 +| <code>RotateCard [index] [angle] [instant]</code> |  Map & Battle  | This changes the rotation of the card to the specified angle (in degrees). Replace [instant] with ''true'' to make the change instantaneous, or ''false'' to make the card's rotation change over time. |
 +| <code>SkewCard [index] [x] [y] [instant]</code> |  Map & Battle  | This changes the skew of the card of the specified index. Replace [instant] with ''true'' to make the change instantaneous, or ''false'' to make the card's scale change over time. |
  
 ===== Notetags ===== ===== Notetags =====
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 <code> <code>
 +**v1.6.5**
 +- Rolled back previous forced action changes due to a bug that caused the game to crash if a forced action was used at the end of an Enemy's turn.
 +- Fixed crash when using Remove Selected (Action Pack 1) while a zone's cards are visible.
 +- Changed the Extra Button struct's Skill ID format from Number to Skill to improve UX. No need to change any values when updating.
 +- Fixed bug that would prevent Action Pack 2 from moving a Card to a different spot in the same Zone.
 +- Fixed bug where Remove if Unplayed would not work properly with multiple party members.
 +- Fixed bug where Mill X Type typeName would not work if the player's hand was at max size.
 +- Fixed bug with IndependantCardVariables which would prevent Card sprites from updating when Start of Turn Actions changed a Var value.
 +- Fixed bug with ActionPack2 that would occasionally prevent Transform condition from being met at the end of Start of Turn Actions. 
 +- Fixed bug that would cause an interrupted battle to not properly clear Card Actions, leading to CAs executing on the next battle. 
 +- Fixed crash when using skill with Card Target Actions and a scope of None. 
 +- Added Rotate, Skew and Scale commands to the Show Card plugin  command suite. 
 +- Added Max Library Copies parameter. 
 +- Added compatibility with YEP_X_CounterControl.
 +
 **v1.6.4** **v1.6.4**
 - Fixed niche crash involving the lack of Card Target Actions. - Fixed niche crash involving the lack of Card Target Actions.
plugin-core-beta.1765828405.txt.gz · Last modified: 2025/12/15 20:53 by isiahgames