plugin-card-summons
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| plugin-card-summons [2024/11/29 06:51] – banerjeesw | plugin-card-summons [2025/06/27 22:36] (current) – [Version History] isiahgames | ||
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| {{https:// | {{https:// | ||
| - | |||
| - | //**This page is a work in progress, and will be updating periodically.**// | ||
| This plugin adds a new Zone to battles called the Field, and with it come several new features. | This plugin adds a new Zone to battles called the Field, and with it come several new features. | ||
| Line 59: | Line 57: | ||
| < | < | ||
| - | skill x | + | Skill X |
| - | skill x limit y per turn | + | Skill X Limit Y per Turn |
| - | skill x limit y per battle | + | Skill X Limit Y per Battle |
| </ | </ | ||
| - | Replace 'x' with a Skill ID. | + | Replace 'X' with a Skill ID. |
| - | (Optional) replace 'y' with the amount of times a skill can be used within a turn/ | + | (Optional) replace 'Y' with the amount of times a skill can be used within a turn/ |
| If a card is removed from the Field and then placed again, its per-battle skills are refreshed. | If a card is removed from the Field and then placed again, its per-battle skills are refreshed. | ||
| Line 78: | Line 76: | ||
| <Card Passives> | <Card Passives> | ||
| - | Start of Turn Field: Skill x | + | Start of Turn Field: Skill X |
| - | End of Turn Field: Skill x | + | End of Turn Field: Skill X |
| </Card Passives> | </Card Passives> | ||
| - | Replace 'x' with a Skill ID. | + | Replace 'X' with a Skill ID. |
| This should go inside the Skills database regardless of whether this is for a Field Card or a Creature Card, as it belongs to the card itself. | This should go inside the Skills database regardless of whether this is for a Field Card or a Creature Card, as it belongs to the card itself. | ||
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| Inside a card, you can set it to summon a Creature when it moves to the Field through the following Skill Notetag: | Inside a card, you can set it to summon a Creature when it moves to the Field through the following Skill Notetag: | ||
| - | <Field Creature ID: x> | + | <Field Creature ID: X> |
| - | Replace 'x' with an Enemy ID. | + | Replace 'X' with an Enemy ID. |
| When a card summons a Creature by moving to the field, the card is made invisible, but is still present underneath the Creature. When a Creature' | When a card summons a Creature by moving to the field, the card is made invisible, but is still present underneath the Creature. When a Creature' | ||
| - | An animation can be played on the Creature when it is summoned by | + | An animation can be played on the Creature when it is summoned by using the following Skill Notetag: |
| - | using the following Skill Notetag: | + | |
| - | <Summon Animation ID: x> | + | <Summon Animation ID: X> |
| - | Replace 'x' with an Animation ID. | + | Replace 'X' with an Animation ID. |
| The specific placement of a Creature within the Field is relative to what RPG Maker considers its " | The specific placement of a Creature within the Field is relative to what RPG Maker considers its " | ||
| - | <grid offset | + | <Grid Offset |
| - | <grid offset | + | <Grid Offset |
| | | ||
| - | Replace 'x' with a number, positive or negative. | + | Replace 'Z' with a number, positive or negative. |
| ==== Creatures' | ==== Creatures' | ||
| Line 159: | Line 156: | ||
| You can override default display behavior by using the following notetags: | You can override default display behavior by using the following notetags: | ||
| - | < | + | < |
| - | < | + | < |
| - | Replace 'x' with the stat/param associated with the Stat Display. | + | Replace 'X' with the stat/param associated with the Stat Display. |
| Stat Displays also have a list of Text Color Conditions, which determine what color the text will be that displays the stat. This allows you to use a system where a number changes color when it lowers. | Stat Displays also have a list of Text Color Conditions, which determine what color the text will be that displays the stat. This allows you to use a system where a number changes color when it lowers. | ||
| Line 222: | Line 219: | ||
| ===== Card Actions ===== | ===== Card Actions ===== | ||
| + | ^ Card Action Syntax | ||
| | < | | < | ||
| | < | | < | ||
| + | | < | ||
| + | Select All Type typeName from unitName Field</ | ||
| | < | | < | ||
| | < | | < | ||
| Line 238: | Line 238: | ||
| In the Enemies database, you can adjust the position of the Enemy sprite within the Enemy Status Window using the following notetags: | In the Enemies database, you can adjust the position of the Enemy sprite within the Enemy Status Window using the following notetags: | ||
| - | <Status Window Offset X: x> | + | <Status Window Offset X: Z> |
| - | <Status Window Offset Y: x> | + | <Status Window Offset Y: Z> |
| - | Replace 'x' with a number, positive or negative. | + | Replace 'Z' with a number, positive or negative. |
| In Mugshot mode, this will determine what section of the Enemy Sprite is cropped within the corner of the window. | In Mugshot mode, this will determine what section of the Enemy Sprite is cropped within the corner of the window. | ||
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| This can help the user set their parameters to match up with the images they' | This can help the user set their parameters to match up with the images they' | ||
| + | ===== Plugin Commands ===== | ||
| + | |||
| + | ^ Command Syntax | ||
| + | | < | ||
| + | | < | ||
| ====== Parameters ====== | ====== Parameters ====== | ||
| Line 309: | Line 314: | ||
| < | < | ||
| + | **v1.0.3** | ||
| + | - Added extra error handling when PartyUI_A is missing/ | ||
| + | |||
| + | **v1.0.2** | ||
| + | - Fixed bug where Help Window would not open after using a Selection skill on the Field while using HelpBoxControl. | ||
| + | |||
| + | **v1.0.1** | ||
| + | - Fixed Use Skill on This Card Action targeting the wrong Creature when the Creature was not the most recently played Card. | ||
| + | |||
| **v1.0.0** | **v1.0.0** | ||
| - Released plugin | - Released plugin | ||
| </ | </ | ||
plugin-card-summons.1732859502.txt.gz · Last modified: 2024/11/29 06:51 by banerjeesw