plugin-card-fusion
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
plugin-card-fusion [2024/06/09 14:20] – banerjeesw | plugin-card-fusion [2024/06/09 14:30] (current) – [Yu-Gi-Oh Style Polymerization] banerjeesw | ||
---|---|---|---|
Line 1: | Line 1: | ||
{{https:// | {{https:// | ||
- | **MYTH_CGC_Fusion** | + | **MYTH_CGC_Fusion** |
+ | |||
+ | Whenever | ||
+ | |||
+ | Card Fusion will take priority over Card Action execution, pausing the active CA list until the fusion resolves. Similarly, the player cannot make inputs until the fusion is done. | ||
**Current Version: 1.0.0** | **Current Version: 1.0.0** | ||
- | This plugin will allow you to create | + | ==== Card Passives ==== |
+ | |||
+ | Place the following inside the Card Passives of the Skill you want cards to be fused into - the result of the fusion. | ||
+ | |||
+ | | < | ||
+ | |||
+ | ==== Yu-Gi-Oh Style Polymerization ==== | ||
+ | |||
+ | {{https:// | ||
+ | |||
+ | Yu-Gi-Oh has a card which the player can use to select cards to fuse together. This mechanic can be recreated through clever use of the CoreEngine' | ||
+ | |||
+ | First, add an extra zone called Polymer. Then, have a Card with the following Card Actions: | ||
+ | |||
+ | < | ||
+ | Move 2 from Hand to Polymer | ||
+ | Move All from Polymer to Hand | ||
+ | </ | ||
+ | |||
+ | This card will make the player select 2 cards to potentially fuse. If they can't fuse, they will return to the hand immediately. However, if they match IDs in any skill' | ||
+ | < | ||
+ | Polymer Fusion Recipe: X, Y | ||
+ | </ | ||
+ | They will fuse before the Move All Card Action executes. Then the Move All CA will execute, moving the newly fused card into the hand. |
plugin-card-fusion.1717935638.txt.gz · Last modified: 2024/06/09 14:20 by banerjeesw