card-types
Differences
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card-types [2024/09/10 02:46] – isiahgames | card-types [2025/07/10 20:42] (current) – [Damage Formula] isiahgames | ||
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^ Card Action Syntax | ^ Card Action Syntax | ||
- | | **Draw X Type Y** | Where X is a number and Y is the name of a Card Type, the game will search the player’s deck for cards of type Y and draw the first X amount of them. | | + | | **Draw X Type typeName** | Where X is a number and typeName |
- | | **Discard X Type Y** | Where X is a number and Y is the name of a Card Type, the game will search | + | | **Discard X Type typeName** | Where X is a number and typeName |
- | | **Remove | + | | **Remove X Type typeName** | Where X is a number and typeName is the name of a Card Type, the game will require that the player choose up to X cards from their hand of type typeName and remove |
- | | **Mill Until Type X** | Where X is the name of a Card Type, the game will discard the top card of the player’s deck until a card of card type Y is on the top of the deck. It will not draw or discard this card - these actions would be a separate notetag. | | + | | ** Mill X Type typeName** | Where X is a number and typeName |
+ | | **Mill Until Type typeName** | Where typeName | ||
+ | | **Move X Type typeName from zoneName1 to zoneName2** | This is a generic Move action that accepts all zones. Will move X cards of Type typeName from zoneName1 to zoneName2. | | ||
**Note**: All spellings of card type names are case sensitive. | **Note**: All spellings of card type names are case sensitive. | ||
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< | < | ||
- | **zone** must be replaced with “deck” “discard” or “hand” (with quotation marks) for each respective zone.\\ \\ **type** must be replaced with the name of the Card Type you’re checking (with quotation marks). | + | **zone** must be replaced with the name of a zone in quotation marks. This includes " |
This function will tell you how many cards of the specified type are in the specified zone. So if your damage formula says: | This function will tell you how many cards of the specified type are in the specified zone. So if your damage formula says: | ||
- | < | + | < |
Then the damage dealt will be equal to 10 times the amount of Zombie cards currently in the player’s discard. | Then the damage dealt will be equal to 10 times the amount of Zombie cards currently in the player’s discard. | ||
This function can be used just like the variables in the last section for the **Require** keyword. | This function can be used just like the variables in the last section for the **Require** keyword. |
card-types.1725929189.txt.gz · Last modified: 2024/09/10 02:46 by isiahgames