card-types
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card-types [2023/01/03 03:09] – created banerjeesw | card-types [2024/09/10 02:46] (current) – isiahgames | ||
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- | **Card Types** | + | ====== Card Types ====== |
+ | If you add the [[plugin-card-types|MYTH_CGC_CardTypes]] plugin to your project, you can specify one or more custom Types to each Card which give you access to a whole host of features that could be useful for a card game. | ||
+ | |||
+ | ===== Defining Types ===== | ||
+ | You can define Types in the plugin parameters of [[plugin-card-types|MYTH_CGC_CardTypes]]. Each Type must at least have a Name. It is optional to draw the Name on the Card, have a default Icon and have a Card Base that corresponds to it. | ||
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+ | {{https:// | ||
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+ | Once a custom Type has been defined, it can be given to Skills to give their Cards some default properties and be referenced in Card Actions. | ||
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+ | ===== Skills/ | ||
+ | |||
+ | | | ||
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+ | Ensure that all Types you plan to use are in the Card Types plugin parameter. | ||
+ | |||
+ | Any skill which contains the **<Card Base: file_name> | ||
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+ | With the [[plugin-card-types|MYTH_CGC_CardTypes]] plugin, you also have access to these Card Actions: | ||
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+ | ^ Card Action Syntax | ||
+ | | **Draw X Type Y** | Where X is a number and Y is the name of a Card Type, the game will search the player’s deck for cards of type Y and draw the first X amount of them. | | ||
+ | | **Discard X Type Y** | Where X is a number and Y is the name of a Card Type, the game will search the player' | ||
+ | | **Remove X Type Y** | Where X is a number and Y is the name of a Card Type, the game will search the player' | ||
+ | | **Mill Until Type X** | Where X is the name of a Card Type, the game will discard the top card of the player’s deck until a card of card type Y is on the top of the deck. It will not draw or discard this card - these actions would be a separate notetag. | | ||
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+ | **Note**: All spellings of card type names are case sensitive. | ||
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+ | ===== Damage Formula ===== | ||
+ | If you have [[plugin-card-types|MYTH_CGC_CardTypes]], | ||
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+ | < | ||
+ | |||
+ | **zone** must be replaced with “deck” “discard” or “hand” (with quotation marks) for each respective zone.\\ \\ **type** must be replaced with the name of the Card Type you’re checking (with quotation marks). | ||
+ | |||
+ | This function will tell you how many cards of the specified type are in the specified zone. So if your damage formula says: | ||
+ | < | ||
+ | |||
+ | Then the damage dealt will be equal to 10 times the amount of Zombie cards currently in the player’s discard. | ||
+ | |||
+ | This function can be used just like the variables in the last section for the **Require** keyword. |
card-types.1672711796.txt.gz · Last modified: 2023/01/03 03:09 by banerjeesw