card-passives
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card-passives [2024/09/09 23:06] – [Skills] isiahgames | card-passives [2025/06/13 20:54] (current) – [Card Fusion] isiahgames | ||
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Card Passives work similar to Actions, but rather than executing when the card is played, they affect the properties of the card in various other ways. | Card Passives work similar to Actions, but rather than executing when the card is played, they affect the properties of the card in various other ways. | ||
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- | ===== Skills ===== | ||
Just like Card Actions, Card Passives can be added to a Skill notetag in a similar format. Unlike Actions, however, they cannot be added to items. | Just like Card Actions, Card Passives can be added to a Skill notetag in a similar format. Unlike Actions, however, they cannot be added to items. | ||
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</ | </ | ||
+ | ===== Core Engine ===== | ||
The list of Passives available in [[plugin-core|MYTH_CGC_CoreEngine]] are as follows: | The list of Passives available in [[plugin-core|MYTH_CGC_CoreEngine]] are as follows: | ||
- | | < | ||
- | | < | ||
- | | < | ||
- | | < | ||
- | Require user.handSize < 10 | ||
- | Require $gameSwitches.value(3)</ | ||
- | | < | ||
- | | < | ||
- | | < | ||
- | | < | ||
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+ | {{page> | ||
+ | |||
+ | ===== Action Pack 2 ===== | ||
The list of Passives available in [[plugin-card-action-pack-2|MYTH_CGC_ActionPack2]] are as follows: | The list of Passives available in [[plugin-card-action-pack-2|MYTH_CGC_ActionPack2]] are as follows: | ||
- | | < | ||
- | | < | ||
+ | {{page> | ||
+ | ===== Independent Card Variables ===== | ||
The list of Passives available in [[plugin-icv|MYTH_CGC_IndependentCardVariables]] are as follows: | The list of Passives available in [[plugin-icv|MYTH_CGC_IndependentCardVariables]] are as follows: | ||
- | | < | + | |
+ | {{page> | ||
+ | ===== Card Fusion ===== | ||
+ | The list of Passives available in [[plugin-card-fusion|MYTH_CGC_Fusion]] are as follows: | ||
+ | |||
+ | {{page> | ||
+ | ===== Card Summons ===== | ||
+ | The list of Passives available in [[plugin-card-summons|MYTH_CGC_CardSummonsCore]] are as follows: | ||
+ | ^ Card Passive Syntax | ||
+ | | < | ||
+ | Skill X</ | ||
+ | | < | ||
+ | Skill X</ | ||
===== Require ===== | ===== Require ===== | ||
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The example image in the Card Passive Skill Notetags section requires that the actor playing the card have more than 2 cards in their hand, and that they’ve removed less than or equal to 7 total over the course of the battle. For more information about the **handSize** and **removedCards** variables, refer to [[damage-formula|Damage Formula]]. | The example image in the Card Passive Skill Notetags section requires that the actor playing the card have more than 2 cards in their hand, and that they’ve removed less than or equal to 7 total over the course of the battle. For more information about the **handSize** and **removedCards** variables, refer to [[damage-formula|Damage Formula]]. | ||
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- | ===== End Turn ===== | ||
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- | //Note: If you are using YEP_InstantCast, | ||
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- | In default RMMV, using any skill will end that actor’s turn. With this plugin, the default behavior now treats all skills as “instant” skills, meaning they will not end the player’s turn unless otherwise specified. | ||
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- | Any skill with the notetag < | ||
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- | **IMPORTANT: |
card-passives.1725916001.txt.gz · Last modified: 2024/09/09 23:06 by isiahgames