zones
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zones [2025/07/03 23:04] – [Hand] isiahgames | zones [2025/07/03 23:05] (current) – [Temp Zone] isiahgames | ||
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===== Zone Parameters ===== | ===== Zone Parameters ===== | ||
All Zones except for the Hand use the following parameters: | All Zones except for the Hand use the following parameters: | ||
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| **Name** | The name of the Zone. Case insensitive. For the Deck and Discard, it is strongly discouraged to change this value. || | | **Name** | The name of the Zone. Case insensitive. For the Deck and Discard, it is strongly discouraged to change this value. || | ||
| **Image Sheet** | The image sheet for the zone's appearance. This should be a single image file containing two images inside it. The left image should be how the Zone will appear normally. The right image should be how the Zone will appear while the player is highlighting it. || | | **Image Sheet** | The image sheet for the zone's appearance. This should be a single image file containing two images inside it. The left image should be how the Zone will appear normally. The right image should be how the Zone will appear while the player is highlighting it. || | ||
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Its parameters are as follows: | Its parameters are as follows: | ||
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| **Zone Coordinates** | The X/Y coordinates of the Zone's image, and where all Cards will travel to on screen when they enter that Zone. | | | **Zone Coordinates** | The X/Y coordinates of the Zone's image, and where all Cards will travel to on screen when they enter that Zone. | | ||
| **Card Scale** | The scale Cards will become as they move to this Zone. Set this to a value less than 1 if you want cards to shrink as they approach the Zone, and greater than 1 if you want them to grow. | | | **Card Scale** | The scale Cards will become as they move to this Zone. Set this to a value less than 1 if you want cards to shrink as they approach the Zone, and greater than 1 if you want them to grow. | | ||
| **Skew** | This parameter contains X/Y values that can be used together to simulate isometric 3D rotation. Like Scale, Cards will change their skew to match this value when they enter this Zone. | | | **Skew** | This parameter contains X/Y values that can be used together to simulate isometric 3D rotation. Like Scale, Cards will change their skew to match this value when they enter this Zone. | | ||
| **Card Rotation** | Card Rotation is measured in degrees between -360 and 360. | | | **Card Rotation** | Card Rotation is measured in degrees between -360 and 360. | |
zones.1751576654.txt.gz · Last modified: 2025/07/03 23:04 by isiahgames